The aim of the project is to define new strategies and detect new services (or improve the existing ones – food is only a part of the global picture) to support students, teachers and families. This means providing a safe and healthy environment, offering a seamless transition to normality, improving the quality of life of all users. The solution should be made up of a bundle of on-site services that can be deployed by public and private institutions and economically sustainable, providing, among these, a tailor-made service that could be a valid alternative against food delivery trend.
The design of a full kit of objects for a safe return of students to school after the summer break and the lockdown. Different collections of objects and tools for the different age group, with a clear, coherent brand identity.
If during the global pandemic the schools need to reduce the number of students in the buildings, many activities may have to be relocated out of the schools, around the city. That gives the opportunity to envision a new idea of a school as a moving, mobile organization; and to design a new transportation service for the safe mobility of the groups of students in their movements.
The aim of the project is to imagine new digital solutions connecting the people of a large multinational organization (e.g. commercial, NGO, education, administration) that stimulates research and innovation, through the collaboration of multiple groups of peers and partners located in different places all around the globe. Aim of the solution is to exchange data, tasks, topics, best practices and results, in order to orchestrate all the actions dedicated to innovation and to maximize the exchange/cross-fertilization of ideas within the organization, creating the base for an inspiring, lively, fun, self-educating research community.
An idea for a digital platform for the employees of big companies, divided in discussion rooms based on specific topics and the pursuit of R&D innovations; inside the rooms, everybody is anonymous, so any formal hierarchy disappears. The system promotes natural leadership and commitment, as well as the pure power of the ideas.
An idea for a digital platform for the employees of big companies, represented by avatars that share their moods, feelings, health states and thoughts. The platform helps the company to understand the well-being of the employees and how to promote a better workplace. It also helps the employees to find connections and peers who share the same interests.
The aim of the project is to envision a scenario that empower the digital way to communicate Learning-Through-Play and promote creative time off for young adults. Adding a sense of touch to digital experiences to boost engagement and using digital technology to enhance and not just simulate old analog patterns.
The idea of a social platform that promotes contests, challenges and calls-to-action based on the use of Lego bricks.
What if the social communication on our digital networks could have a reflection in real life through wide wall installations based on modular elements? Lego bricks could become an alphabet that allows people to interact on discussion topics, games, social campaigns, collective thinking actions.
A project for a Lego-based social platform, a map of the world based on bricks, to be launched with a specific worldwide event on the Global Earth’s day (April 22nd) in order to raise awareness on environmental issues.
The aim of the project is to envision a local ecosystem cell that can allow fair management of school-homework-leisure time, the reduction of energy costs, a better quality of life for people, the reduction of pollution and better relationships between neighbours. A network of citizen-centred services hosted by houses and building complexes.
A project for a system of supply of public services in all interstitial spaces of the city, aimed at increasing the quality of life in all the local neighbourhoods of the city of Milano in a lockdown situation, in which all public service should be available within 15-minutes walking distance from home.
The aim of the project is to envision a new public transportation service with a really fluid relationship with the users, based on continuous data flow and feedback, able to rapidly transform itself to meet specific needs in term of users, geographical areas, hours, etc. and adapt to temporary events.
A project to re-design the experience of the public transportation commuters and tourists: from the condition of anonymity to the creation of a community of friends and peers.
The project aims to envision a new scenario of education that is able to create meaningful experiences over the impersonal remote world, able to reconnect and learn from each other experience. A hybrid campus, both physical and virtual that generates new and casual networks expanding our cultural environment and encouraging group work and peer-to-peer learning.
The vision of a hybrid school or academy, where all activities happen in both real and virtual spaces and new digital tools for orientation offer a radically new learning experience in a radically new learning environment.
Project Leaders
Jacopo Degiorgi, Caterina Gugea, Michela Panizza, Annalisa Spera, Ludovica delle Canne, Gaia Battisti, Giorgio Galuppo, Asia Lodedo, Concetta Ventrice, Gaia Ferrario, Mirco Tamborini, Salvatrice Cammisuli, Luca Candiota, Giulia Campaiola, Davide Bernasconi, Siri Crespi, Samuele Piacenza, Ilaria Pirro, Francesco Regante, Lorenzo Bevacqua, Letizia Bultrini, Emanuele Carlucci, Magda Cicchitti, Andrea Taglialegami, Marco Petrone, Giulia Mingucci, Elena Ciuffreda, Alessandra Ettori, Ginevra Turco, Caterina Celio, Sarah Giavenni, Andrea Marchini, Elisa Pagani, Alessandra Saporita, Joshua Billsborough, Louisa Buck, Martina Cannizzaro, Ekaterine Lomaio, Francesco Magni, Andrea Bartoli, Carolin Mittermair, Ismaele Bonomini, Paolo Nocera, Yuri Falcioni
The Agenzia per il Trasporto Pubblico Locale del Bacino della Città Metropolitana di Milano, Monza e Brianza, Lodi e Pavia has a new coordinated image realized by the students of the BA in Graphic Design and Art Direction of NABA, New Academy of Fine Arts.
A collective research about the integration of the most recent technologies to change the experience of visiting a museum of enjoying art; about the possibility to push the individual or collective experience of art to a new level.
Aim of the project is to re-imagine the learning experience and create new forms of relational environments for education, work and co-creation built around our new Cisco Spark™ Board.